Danh ngôn của Alison Gopnik

Because we imagine, we can have invention and technology. It's actually play, not necessity, that is the mother of invention.
Because we imagine, we can have invention and technology. It's actually play, not necessity, that is the mother of invention.
Bởi vì chúng ta tưởng tượng nên chúng ta có thể có phát minh và công nghệ. Thực ra đó là trò chơi chứ không phải sự cần thiết, đó mới là mẹ của phát minh.
Tác giả: Alison Gopnik | Chuyên mục: Technology | Sứ mệnh: [7]
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Các câu danh ngôn khác của cùng tác giả: Alison Gopnik
- I'm afraid the parenting advice to come out of developmental psychology is very boring: pay attention to your kids and love them.
- Becoming an adult means leaving the world of your parents and starting to make your way toward the future that you will share with your peers.
- Texts and e-mails travel no faster than phone calls and telegrams, and their content isn't necessarily richer or poorer.
- Asking questions is what brains were born to do, at least when we were young children. For young children, quite literally, seeking explanations is as deeply rooted a drive as seeking food or water.
- The science can tell you that the thousands of pseudo-scientific parenting books out there - not to mention the 'Baby Einstein' DVDs and the flash cards and the brain-boosting toys - won't do a thing to make your baby smarter. That's largely because babies are already as smart as they can be; smarter than we are in some ways.
Các câu danh ngôn khác của cùng chuyên mục: Technology
- I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.
- My mom's a psychologist, and I think that has influenced me on a personal level. Plus, I'm just generally interested in visualization and humanity, social activity and technology, and what happens in aggregate.
- I've always been interested in technology, but specifically how we can use machines to engage the imagination. I started using computers when I was young and was fascinated by creating rules and instructions that allow a computer to engage in a dialogue with humans. The stories found in the data all around us can do just that.
- As technology evolves, it manipulates our culture, and there's a huge opportunity to push ourselves further. I think it actually makes ourselves maybe more human, or at least human in a different way, that we can connect together in amazingly different ways and powerful new ways.
- I interned at Miramax and subsequently at Paramount because I was really curious about the future of entertainment - how were we going to get films online? While the inspiration for Box didn't come from that experience directly, it was very obvious that bigger businesses had a lot of slow processes and cumbersome technology.