I've always wanted to own and control the primary technology in everything we do.
The reason that Apple is able to create products like the iPad is because we've always tried to be at the intersection of technology and the liberal arts.
Everything is fraught with danger. I love technology and I love science. It's just always all in the way you use it. So there's no - you can't really blame anything on the technology. It's just the way people use it, and it always has been.
Gates is the ultimate programming machine. He believes everything can be defined, examined, reduced to essentials, and rearranged into a logical sequence that will achieve a particular goal.
Once a new technology rolls over you, if you're not part of the steamroller, you're part of the road.
Technology is changing so fast that investment in hardware is getting riskier everyday. On the other hand, whether it is traditional computers or smart gadgets which are part of the convergence technologies of the future, some planning of hardware needs is still important.
For me, it matters that we drive technology as an equalizing force, as an enabler for everyone around the world. Which is why I do want Google to see, push, and invest more in making sure computing is more accessible, connectivity is more accessible.
Though we do need more women to graduate with technical degrees, I always like to remind women that you don't need to have science or technology degrees to build a career in tech.
I can't live without my smartphone, but I really geek on coding. It's not so much technology that I like, but puzzle solving.
When I write a scientific treatise, I might reach 100 people. When the 'National Geographic' covers a project, it communicates about plants and fish and underwater technology to more than 10 million people.
People bought bitcoin because they thought it would be worth more tomorrow. And a lot of people got lucky. But we're not seeing real people use bitcoin. And we don't know what problem it solves. Now, blockchain, I think, is a genius advancement in technology.
The computer offers another kind of creativity. You cannot ignore the creativity that computer technology can bring. But you need to be able to move between those two different worlds.
We are a country of artisans and a country of manufacturing. I think Japanese textile technology is the best in the world.
From aerial robotics to big data analytics, technology presents the opportunity to expedite and magnify the impact of humanitarian relief efforts through greater efficiency and responsiveness: reaching more people, sooner, more cost-effectively, and saving more lives.
Take information technology. We have winners implementing CRM (customer relationship management systems) and losers implementing CRM. What mattered in technology is that the technology actually drives either cost reduction or superior strategy execution.
We have artificial intelligence, virtual reality, augmented reality, 3D-printing, robotics and nanotechnology that have changed the face of modern medicine. It is essential for Indian doctors to familiarise themselves with the latest developments to be able to control technology and not the other way around.
One of the most interesting things about science fiction and fantasy is the way that the genres can offer different perspectives on matters to do with the body, the mind, medical technology, and the way we live our lives.
Weaken American encryption and consumers - both good and bad actors - will simply seek their technology from companies based abroad. Weaker encryption also means weaker national security.
Deeper investment in green energy technology will create millions of high-paying American jobs that cannot be outsourced, rebuilding our nation's manufacturing economy, starting with wind turbines and solar panels stamped 'Made in America.'
Technology is making gestures precise and brutal, and with them men.
I like connecting with people through technology.
It's very strange how electronic music formatted itself and forgot that its roots are about the surprise, freedom, and the acceptance of every race, gender, and style of music into this big party. Instead, it started to become this electronic lifestyle which also involved the glorification of technology.
There was a naive quality in 1982 around technology and the start of video games. And that's like the start of electronic music - there was this statement and, ideologically, these things to fight for.
Technology is fascinating.
The concept of the robot encapsulates both aspects of technology. On one hand it's cool, it's fun, it's healthy, it's sexy, it's stylish. On the other hand it's terrifying, it's alienating, it's addictive, and it's scary. That has been the subject of much science-fiction literature.
We are led by lawyers who do not understand either technology or balance sheets.
Technology is in fact one of the most exciting things that's happened to museums today - but one has to be careful about where one uses it. For instance, the Internet provides an incredible opportunity. It is a way for us to reach audiences around the world and further our educational mission.
Museums provide places of relaxation and inspiration. And most importantly, they are a place of authenticity. We live in a world of reproductions - the objects in museums are real. It's a way to get away from the overload of digital technology.
The march of science and technology does not imply growing intellectual complexity in the lives of most people. It often means the opposite.
The Massachusetts Institute of Technology accepts blacks in the top ten percent of students, but at MIT this puts them in the bottom ten percent of the class.
Developments in information technology and globalised media mean that the most powerful military in the history of the world can lose a war, not on the battlefield of dust and blood, but on the battlefield of world opinion.
You affect the world by what you browse.
Sites need to be able to interact in one single, universal space.
We shouldn't build a technology to colour, or grey out, what people say. The media in general is balanced, although there are a lot of issues to be addressed that the media rightly pick up on.
The Web as I envisaged it, we have not seen it yet. The future is still so much bigger than the past.
The original idea of the web was that it should be a collaborative space where you can communicate through sharing information.
We can't blame the technology when we make mistakes.
All of us technology companies need to create some tools that help diminish the volume of fake news. We must try to squeeze this without stepping on freedom of speech and of the press, but we must also help the reader.
Given that everyone's got a voice, it's the age of the democratisation of information through digital technology. That means women can rise up, and people of colour can rise up, and these stories are much more present to us. And that's great.
What new technology does is create new opportunities to do a job that customers want done.
I guess I would just say that in general, one of my weaknesses is that I love everything. There's too much of everything to keep up with it all. I get bored with Silicon Valley technology a lot. I've always had much more of a draw to the people who are doing things for love than the people who are doing things for money.
I've always been a proponent of the idea that technology doesn't matter to game design. The example I always like to point out is 'Tetris,' one of the greatest games ever made.
It turns out that the most powerful use of technology is to connect people together socially.
We're not just limited by technology but by our ideas and our experimentation and how quickly we can try things.
VR as a display technology, as it's miniaturized and made comfortable and mainstream, will be a replacement for all other forms of display technology, input and output. So for anybody who works with computers all day, this is going to be our future.
As an avid photographer, I also took advantage of the latest technology in photography - digital photography - to post photos on my website on a daily basis.
The technology for radiant stories in 'Skyrim' is phenomenal. We tried and pared it back.
I see games... as the ultimate combination of art and technology.
Every year, there's a new idea we can't do and a new technology for something that excites us.
I love video games. I'm also slightly in awe of them. I'm in awe of their power in terms of imagination, in terms of technology, in terms of concept. But I think, above all, I'm in awe at their power to motivate, to compel us, to transfix us, like really nothing else we've ever invented has quite done before.