By the fourth grade, I graduated to an erector set and spent many happy hours constructing devices of unknown purpose where the main design criterion was to maximize the number of moving parts and overall size.
My studio cube is an experiment in solar heating and design. The south wall is covered with glass planks that collect and distribute heat naturally to my work studio on the second level.
We have no general conceptual thrust for the band, other than trying to make music that keeps our interest. When things are novel, they are probably things we have discovered by accident or investigation rather than by design.
Accessible design is good design.
Design is not just what it looks like and feels like. Design is how it works.
The design of the Mac wasn't what it looked like, although that was part of it. Primarily, it was how it worked. To design something really well, you have to get it. You have to really grok what it's all about. It takes a passionate commitment to really thoroughly understand something, chew it up, not just quickly swallow it.
In most people's vocabularies, design means veneer. It's interior decorating. It's the fabric of the curtains and the sofa. But to me, nothing could be further from the meaning of design.
Design is the fundamental soul of a man-made creation that ends up expressing itself in successive outer layers of the product or service. The iMac is not just the color or translucence or the shape of the shell. The essence of the iMac is to be the finest possible consumer computer in which each element plays together.
I could design an $800 shoe line; it's easy. You use the best materials and you can make beautiful shoes. It's easier than making great shoes for $90.
So much of design is context.
It would be nice to design a real briefcase - you open it up and it's your computer but it also stores your books.
If I designed a computer with 200 chips, I tried to design it with 150. And then I would try to design it with 100. I just tried to find every trick I could in life to design things real tiny.
It's very difficult to design something for someone if you have no empathy.
In regards to being a fashion aficionado, there's a certain amount of taking yourself seriously in the professional world. The self-effacing person can't completely go down the serious road. But I design, and love when things are beautiful.
The level of detail and craft is something that's inscribed within the original design concept. And so when I begin to draw, I know what kind of detailing I want the building to have.
It's a Japanese way of thinking, that I give value for my merchandise. So I don't want to sell unnecessarily expensive dresses and make just 10 or 20 and then feel satisfied. I want to design for real women who can afford my dresses.
So many designers only sketch and leave pattern-making to others. Pattern-making is important so you know the structure. Then if someone tells me, 'I can't make a pattern from that sketch,' I can tell them, 'I will make it' and then they are quiet. If I can't make it, I don't design it.
I design to make women feel confident and beautiful.
I do not discriminate about size. I design dresses to accentuate a woman's positives, whether you are a size 0 or a size 3X.
Character design, like story design, requires a hook to grab the reader's attention.
Perhaps believing in good design is like believing in God, it makes you an optimist.
Often the most important moment in the design process is figuring out what the right question is.
And I think my sexuality was heavily repressed by the church, by the, you know, the design of the mortal sins.
Growing up, Guess always had these amazing billboards and cool affordable clothing. I wore it then, and I still wear it now! It's come full-circle. When I design the clothes, I have a very good team around me, showing me different pieces and cuts.
I've never mentioned this, but when I was at Parsons teaching, the other design disciplines, they don't like fashion design. They see it as very nineteenth-century.
With fashion, you really need to understand the aspects of construction. Not just design on an iPad.
There is a group of individuals who are radical jihadists. We need to call them by name. They believe it is OK to kill people in the name of their religion. It is not all of Islam. It is not all Muslims. But there is a subgroup who believe it is OK. In fact, it is their plan and design to kill people.
I think it is really important to have a sense of business. As a designer you can get so wrapped up in the design and fashion side that you forget the business side.
As a designer, design director or any creative person, you have to hire great people, support them and make them feel comfortable so they can contribute and give you their best.
I hate going out for lunch during a workday because it slows down my pace and ruins my rhythm. I prefer to eat at my desk. Actually, I wander around the design studio with a plate in my hand as I dine on, for example, salmon sashimi and a salad of tomatoes and mozzarella. I often have a bit of dark chocolate after lunch.
There are many designers who have much greater talent as a designer than I do, but they may not have my drive, they may not work as hard, they may not have the focus, the desire... You have to have a talent because, at the end of the day, if the pants you design don't make someone's butt look great, they're not going to buy them.
Golf course design is exciting.
Design is so critical it should be on the agenda of every meeting in every single department.
I don't act, I don't direct, I don't design.
If a course needs to be in great condition to be played effectively, then the design strategy is flawed.
While a case can be made for intelligent design, I can't figure out why some Christians are so thrilled about that possibility. First of all, it doesn't prove there's a God. If anything, intelligent design lends support to some form of pantheism that defines God as immanent within nature.
I say homes are for families, and you have to make sure you design for the family, not just one person: kids, your wife, your grandparents need to be able to use it.
If you don't have an emotionally engaging design for a device, no one will care about it.
There are two methods in software design. One is to make the program so simple, there are obviously no errors. The other is to make it so complicated, there are no obvious errors.
I've come up through art school, through painting, through graphic design, through advertising, through TV commercials and music video. I've designed books, built billboards, matchbooks, corporate identities. I continuously paint, I've done conceptual art pictures.
For me, if I can design beautiful things that have the price be lower, I am thrilled.
My hair is different than a lot of people's. I like my hair. I like the fade. I like the little design I have. I'm cool with it. Obviously my hair is thin on top, so it looks like a bald spot, but I really could care less.
I design music; I don't produce it.
I have been wildly enthused about gaming since I was younger, and a career path I chose not to go down but did really consider was getting into programming and game design.
I graduated from school for graphic design, and I started to get into acting class just to get over severe fright. I was an extremely shy person. I could barely say hello to anybody.
We want to have a relationship with technology that gives us back choice about how we spend time with it, and we're going to need help from designers, because knowing this stuff doesn't help. We're going to need design help.
I want to design jewelry for girls and guys... I'ma spread it out, but I'ma design, probably when I'm just designing furniture and buildings, I'll probably being the jewelry thing, too.
I'm not into fashion, but I like design. I wear the same shoes every day.
Designers are very fickle. I never wanted to be a victim of that. You're in one minute, out the next.
Design can change how you look at yourself.